Generally, the feel of the game is still intact, though it's obvious that many things have been compromised. Obviously, the largest change had to be one of perspective: The action now occurs in a 2D, top-down perspective, with all the attached gameplay alterations. ![]() While it's an interesting and rather solid take on the game, one of the game's vital elements couldn't be shoehorned into a small plastic cart, namely, the ability to wantonly raze the arenas, in-game objects, and environments. This is the case with Vactical Entertainment's take on Activision's PS/N64 classic, Vigilante 8. A handheld interpretation of a very, very 3D game is bound to have some funk attached to it.
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